Cleric is a healer and protector of the weak. Clerics have in their control many varied and sundry healing spells, as well as spells to affect one's chances in battle, and one's armor. Clerics do possess some combat spells and skills, but combat is far from the focus of the class. The Cleric is a fountain of wisdom and healing that many players rely on.
A Cleric as a priest of the good pantheon of goods must maintain a good alignment to retain spell casting abilities. Like all priests, Clerics get some favor based spells that call only upon the favor with their deity for some spell affects rather than mana.
Upon reaching level 20 a Cleric can choose to follow one of the following paths: Exorcist, Healer, Templar.
he Healers spread the word of the gods of light with their actions of balm. The Healer is unsurpassed by any of the other Clerics when it comes to helping others. These Clerics gain no more combat spells, only enhancing and healing others.
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